ini bisa di gabung ama sweet fx yang lain buat dipasang di folder install nya, copy aja folder 64 bit nya
Key Features :
Sweet FX 64 BIT!!!
before
after
Compatible with 64bits games/apps
FXAA integrated without the need of an external DLL
New effects liike film grain and blur/bloom
Effects are separated from SMAA/FXAA to avoid artefacts
No more exotic file locations, everything should be dropped
in the executable folder of the game/app
Somewhat better compatibility (more games supported) : DX9
all the games that use swapchain::present now work with SweetFX, Farcry3 now
works in DX11
Better performance for DX9 (DX11 performance is the same as
MrHaandi's)
Better screenshot naming (app name + date & time as part
of the filename)
Key mapping fully integrated in the SweetFX_settings.txt
file
Ability to load external d3d9 wrapper (much like ENB proxy)
Ability to completely disable antialiasing and only use
SweetFX shaders
Source-code, now we have
one : )
Known issues :
The log file can be messy when both DX9 and DX10/11 logging
is happening
SMAA may be broken in some Windows XP machines (conan2k)
Crashes in 3DMark11 can be solved by deleting the d3d9.dll
(this could apply to other games crashing)
DX10 performance is slightly inferior to MrHaandi's injector
(I still don't know why)
Update 2013-05-01 :
DX11 : Speed improvements
DX9 : SMAA pass is also separated from the other effects.
DX9 : Fixed the "weakness" of effects
Should now work equally well with the KB2670838 update
installed or not
Update 2013-05-05 :
SMAA implemented last, after all the effects are rendered (should
look smoother)
Update 2013-05-27 :
Improved performance for DX11
Added gaussian blur, bloom, (costly) unsharpmasking (DX9
only)
Added film grain effect for DX9 and DX11
Slightly modified ArcadeCRT shader so it scales better
Update 2013-06-01 :
Fixed compatibility issues (Grid 2, Dota2, Black OPS 2...)
Added gaussian blur, bloom, (costly) unsharpmasking for
DX10/11 as well
credit : agan Boulotaur's